Privacy Notice
Last updated: 1.3.2026
We take the protection of your personal data very seriously. This Privacy Policy explains what data is collected, stored, and processed when you use our game DamnedSchool and its multiplayer features.
Justin Eickhoff
Von-Stauffenberg-Str. 51
59557 Lippstadt
info@damnedschool.de
Player identifiers: e.g., Unity Player ID, Lobby ID, Relay ID
Connection data: IP address, port information, connection status
Session data: information about lobby participation (e.g., player name, time joined, session duration)
Gameplay data: data required for game progress and synchronization (e.g., character positions)
We do not store chat content or private player-to-player messages.
establishing connections between players via Unity Relay,
managing multiplayer lobbies via Unity Lobby,
ensuring a stable and fair player experience,
troubleshooting and maintaining technical security.
After that, the data is automatically deleted or anonymized.
No permanent storage of personal data takes place.
Unity Technologies
30 3rd Street
San Francisco, CA 94103
USA
Data processing takes place on Unity servers, which may include transfers to countries outside the EU. According to Unity, efforts are made to ensure an adequate level of data protection. More details can be found in Unity’s Privacy Policy: https://unity.com/legal/privacy-policy
request access to your stored data,
have inaccurate data corrected,
request deletion of your data,
restrict data processing,
object to data processing,
request data portability.
To exercise these rights, you can contact us at any time using the contact details provided above.
We take the protection of your personal data very seriously. This Privacy Policy explains what data is collected, stored, and processed when you use our game DamnedSchool and its multiplayer features.
1. Controller
The party responsible for data processing in connection with DamnedSchool is:Justin Eickhoff
Von-Stauffenberg-Str. 51
59557 Lippstadt
info@damnedschool.de
2. Data We Collect
When you play DamnedSchool, we only collect the data necessary to provide the multiplayer functionality:Player identifiers: e.g., Unity Player ID, Lobby ID, Relay ID
Connection data: IP address, port information, connection status
Session data: information about lobby participation (e.g., player name, time joined, session duration)
Gameplay data: data required for game progress and synchronization (e.g., character positions)
We do not store chat content or private player-to-player messages.
3. Purpose of Processing
We process this data solely for the purpose of:establishing connections between players via Unity Relay,
managing multiplayer lobbies via Unity Lobby,
ensuring a stable and fair player experience,
troubleshooting and maintaining technical security.
4. Legal Basis
Data processing is carried out on the basis of Art. 6(1)(b) GDPR (performance of a contract), as the data is required to provide multiplayer functionality.5. Storage and Deletion
Lobby and Relay session data is stored only as long as necessary for the respective game session.After that, the data is automatically deleted or anonymized.
No permanent storage of personal data takes place.
6. Data Sharing
For multiplayer functionality, we rely on services provided by Unity Technologies:Unity Technologies
30 3rd Street
San Francisco, CA 94103
USA
Data processing takes place on Unity servers, which may include transfers to countries outside the EU. According to Unity, efforts are made to ensure an adequate level of data protection. More details can be found in Unity’s Privacy Policy: https://unity.com/legal/privacy-policy
7. Your Rights
You have the right to:request access to your stored data,
have inaccurate data corrected,
request deletion of your data,
restrict data processing,
object to data processing,
request data portability.
To exercise these rights, you can contact us at any time using the contact details provided above.



